Indie game storeFree gamesFun gamesHorror games
Game developmentAssetsComics
SalesBundles
Jobs
Tags

cfig99

6
Posts
A member registered Aug 08, 2021

Recent community posts

(2 edits)

Bugs I've run into so far is:
-Two doors in the doorway leading into the satellite server room

So in addition to plugs not being able to be picked up, if you leave an accumulator battery inside a battery charger when you close the game, it glitches and stops re-charging once you load back in...

Whoa, what on earth is happening? Someone leaked game files?

You definitely have a good foundation. There's plenty of ways you could take this. Personally, I think it would be interesting if you had to occasionally leave the control room to fix something. Like the power goes out and you have to go fix the breaker box, or maybe when a certain 'entity' becomes active you have to run to and lock yourself in a panic room until it settles down, etc.

Could also introduce new 'entities', along with new mechanics to keep them contained as the days go by. 

I do have one problem though: aside from the button to switch rooms, it's not very clear what the other buttons on the control panel do, and this isn't really clarified in the tutorial.

It's good to see all those bugs fixed! However, have you been made aware of a very specific and extremely annoying bug? What happens is if you quite the game, when you come back later any signal that was being downloaded or processed disappears. The emails you received that in-game day also seem to get deleted.

(2 edits)

How on earth do you use the drone? You have to pick it up and right click it to turn it on, but you can throw it while you're holding it or drop it in any other way.

Honestly I love this game, but the inventory and object manipulation systems are really janky and annoying. Are there plans to change it so that you can equip items from your hand, and you don't have to put them in your inventory?

EDIT: NVM figured it out, i'm dumb